Sorry about the title, I just couldn’t help myself.
I just found out from Wonderland today that the new MMORPG Age of Conan contains some female nudity. I could just let this go, or I could over-analyze the hell out of it like a sophomore English-major. I know which one I prefer.
I think it’s pretty sensible, on a corporate level, to put nudity in an MMORPG. After all, your main audience isn’t people with disposable income, but with reliable income who can shell out the bucks month after month to kill rats. There’s a good chance then that most of your available market is going to at least be old enough to enjoy Titanic without their parents shoving a pillow in their face during the drawing scene.
But what will the consequences be of introducing nudity in such a casual way in a game like this? There’s the chance that it was put in to drum up sales… no, scratch that, it’s pretty damn certain that it was put in to drum up sales, but still, is this just another BMX XXX? Or is it a chance to introduce sexuality and adult situations into games more subtly?
Breasts themselves aren’t sexual organs, it’s our culture that turns them into something sexual. In other MMORPGs, the issue is skirted with magical skin-grafted underwear that’s stuck on every character model. By including breasts in a non-sexual situation, just as an obvious part of the body, the game could work towards de-sexualizing them. There’s a message in society that breasts are dirty and should be kept covered and secret. A game like this that provides nudity simply in the context of getting dressed normalizes it, makes it just part of the body.
But then we get to the questions that arise from MMORPGs and the stereotypical audience. Can this nudity be normalized in the context of a social game in which many, if not most, of the players will be men raised in a patriarchal society? Surely there’ll be a few players running around topless as a source of humor or entertainment. And women have traditionally been marginalized in MMORPG environments.
Then there’s cybersex, but that turns the game into something more like the real life. I said that breasts aren’t sexual organs, but that doesn’t mean that they can’t be sexual or shouldn’t be. As this game is played, there will be those looking to use the system for their own games, for things like cybersex, and there will be those looking to play within the system, in other words, to kill rats. These parties usually don’t intersect, and I think this might create a useful schism in the game. Players who want to use nudity as a tool for their own games will do so, and players who want to play the game as it’s set will avoid it. This way, the nudity in Age of Conan becomes sexualized when players are looking for a sexual situation, and non-sexualized when they’re questing.
But of course, everything I said in the last paragraph could be negated depending on the attitude that the players take to the inclusion of female above-waist nudity in the game. And that’s likely to be pretty sucky.
In the end, this is where I think games need to go (and I think so does Daniel Floyd). However, the topic has to be tackled gently. These open-world games allow the inclusion of nudity and sexuality, but in a way that isn’t necessary to the game. It makes it an option to the player, without creating specific goals. It turns it into ambiance, and not necessarily a mechanic.
As for Age of Conan, I’m not exactly sure, because I don’t know that much about the game. I don’t know how much control players have over how they look in the game, and I think that would be very important as well. I think if someone has the option to go topless, they should also have the option to be obese, or muscular, or any other body-type that exists. Limiting body types is a way to make certain body types more acceptable than others.
And that’s about all I have to say about that.
Boobs.